 | Announcements Announcements
| 71 | 282 | Monday, December 28, 2009 5:53 AM in Unreal Engine 3 aka UDK is now free!!!!! F@CK... by scaplat  |
 | General Topics that don't fit anywhere else
| 291 | 1,463 | Sunday, October 25, 2009 2:26 PM in Avateer ! - Now in ALPHA PlayTest ! by Echs Bachs  |
 | Blade3D Marketplace Find out how to download assets, publish your own and more
| 12 | 28 | Sunday, June 28, 2009 4:23 AM in User published content by simonjohnroberts  |
 | Business and Licensing Business flotsam and Legal jetsam
| 13 | 92 | Friday, June 19, 2009 10:39 AM in Paypal? by ethanv  |
 | Competitions Strive against others for the purpose of dominance
| 11 | 170 | Tuesday, June 16, 2009 2:04 AM in Dream Build Play 2009 by josecm  |
 | A Spy in the Lonely Camp The latest intel from the digini underground dungeon
| 25 | 130 | Friday, June 26, 2009 4:41 PM in Bugs We Hate : 1/9 by simonjohnroberts  |
 | Website Website suggestions and feedback
| 41 | 159 | Wednesday, July 08, 2009 3:52 PM in Is the forums watch topic function broken? by ethanv  |
 | Off topic Say what you must
| 39 | 179 | Friday, June 05, 2009 1:55 PM in GDC by ethanv  |
 | Setup and Installation Support (1 Viewing) Post here if you are having problems installing or starting Blade3D
| 31 | 218 | Monday, August 17, 2009 11:30 AM in Can't start Blade by ethanv  |
 | General General
| 444 | 2,387 | Monday, July 27, 2009 10:01 AM in Getting world translation? by ethanv  |
 | Scene Designer Questions about the Scene Designer
| 115 | 561 | Friday, July 24, 2009 5:03 AM in Some Questions? by dragon3d  |
 | Shaders & Materials How to write shaders and work with the Material System
| 47 | 279 | Thursday, June 04, 2009 7:38 PM in Shader Import by Unknowndady  |
 | Scripting Writing scripts to control scene items
| 142 | 830 | Thursday, July 30, 2009 10:35 AM in Using the Turn operator in a custom component by ethanv  |
 | Graph Editor Connect those nodes
| 52 | 299 | Friday, July 24, 2009 9:59 AM in Setting Graphs? by ethanv  |
 | Particle System Make dots fly around
| 13 | 65 | Thursday, July 02, 2009 2:22 PM in Out of Memory????!!! by ethanv  |
 | Physics Set up forces, colliders and more
| 63 | 340 | Friday, July 24, 2009 1:50 PM in Some Questions? by ethanv  |
 | BSP Maps Getting the most from your maps
| 11 | 38 | Tuesday, June 30, 2009 11:22 AM in Editor by ethanv  |
 | Audio Making a lot of noise
| 13 | 64 | Wednesday, May 06, 2009 10:40 AM in Music in new update by Kyle0654  |
 | Documentation Blade3D Help System Discussions and Questions
| 41 | 169 | Monday, June 22, 2009 11:29 AM in Blade3D.Runtime documentation by ethanv  |
 | Artists Forum Transcend the physical world and portray a wider vision of awareness here!
| 48 | 261 | Friday, July 24, 2009 10:05 AM in How we add animations to player by dragon3d  |
 | SDK General (No Access) General help with extensibility
| 19 | 89 | Friday, July 24, 2009 4:26 AM in Is blade software or an Engine? by scaplat |
 | SDK Object Model (No Access) Working with the core object model
| 2 | 4 | Saturday, December 22, 2007 7:51 PM in how works the fbx importer by chindasvinto |
 | SDK Development Environment (No Access) Extending the IDE
| 0 | 0 | No Posts |
 | SDK Operators (No Access) Adding operators for the graph editor
| 3 | 17 | Friday, March 28, 2008 1:52 PM in Returning Multiple Values by MNSpectre |
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Unreal Engine 3 aka UDK is now free!!!!! F@CK DIGINI!!!! HAHAHAHA
by scaplat
(Announcements)
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Monday, December 28, 2009 5:53 AM
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Blade3D Transition
by Echs Bachs
(Announcements)
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Sunday, November 22, 2009 10:32 PM
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Avateer ! - Now in ALPHA PlayTest !
by Echs Bachs
(General)
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Sunday, October 25, 2009 2:26 PM
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Blade3D February Release!
by iersoy
(Announcements)
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Saturday, September 19, 2009 8:05 AM
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Selling Games
by ethanv
(General)
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Thursday, August 20, 2009 10:39 AM
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2 active users - 0 members, 2 guests. Most users ever online was 56, Tuesday, February 10, 2009 4:22 AM.
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There are 8,353 posts in 1,570 topics in 28 forums. Last post Monday, December 28, 2009 5:53 AM by scaplat. We have 9,944 registered members. The newest member is Blade3DProfessional.
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